Lesson

Lesson
__Integrating Technology with Art__

The integration of information technology assists students in developing the abilities necessary to use, manage, and understand not only information technology but life experiences. The development of these abilities guide students toward their journey.

The continuum identifies information technology literacy outcomes for all students. Information technology-literate learners will 1. develop knowledge, ability, and responsibility in the use of information technology 2. acquire, organize, analyze, evaluate, and present information using appropriate information technology 3. use information technology to expand their range and effectiveness of communication 4. solve problems, accomplish tasks, and express creativity, both individually and collaboratively, using information technology 5. understand the role and impact of information technology, and apply ethical, responsible, and legal standards in its use The continuum further identifies skills and competencies to be developed within each of these five outcome areas. The Information Technology Literacy Continuum is based upon knowledge of child development and upon the use of sound teaching and assessment strategies. The continuum is divided into three learning stages:

• **Application:** In the final stage, Senior Years students apply, consolidate, and extend the skills, knowledge. http://www.edu.gov.mb.ca/k12/docs/parents/lict/index.html
 * Learning Stages**
 * Information**
 * Technology**
 * Literacy**
 * Outcomes**

**Learners** : The lesson is a visual art element for students to participate in with imagination and creativity. and thoughts with various art materials. This is relevant as it provides self reﬂection in understanding and evaluating the work as visual art collaboratively and individually. inform their own art making.
 * Level of students varies. Learners will have a foundation to start examining different mediums, art language and tools.
 * Learners should be interested in this topic as it communicates their feelings, interests,
 * Students will justify conclusions made in the analysis and use such conclusions to

**Objectives** : Students should be able to:
 * Share interest in the images represented by other artists and interpret their meaning.


 * Develop awareness of a variety of art forms, styles, and traditions. (**GLO A-U2**)


 * Develop ideas from reﬂecting on what they value and integrating an expression.


 * Have an understanding for a starting place with the technology using __Comic Life.__


 * Demonstrate understanding of tools and processes. (**GLO A-L2**)


 * Find supplies/images for ideas.


 * Demonstrate problem solving in using the materials.


 * Finalize and share their work. (**GLO A-C3**)


 * Construct personal interpretation on their work and others. (**GLO A-V3**)

media type="custom" key="5301407" Free 30 Day Trial Download for Mac http://www.apple.com/downloads/macosx/imaging_3d/comiclife.html
 * How to use Comic Life with Mac:**

Example of using Comic Life to display artwork: